![]() ![]() That year, JumpStart was advertised as offering the first browser game with "high quality 3D graphics and advanced gameplay". Contemporary era (2009–2023) Īfter launching JumpStart 3D Virtual World in 2009, Knowledge Adventure noted they were adding online worlds and casual mobile games, console games, and traditional web-based browser games to their JumpStart catalogue. JumpStart Typing, JumpStart Spanish, JumpStart Kindergarten II, JumpStart 1st Grade Reading, JumpStart 1st Grade Math, JumpStart 2nd Grade Math and JumpStart 5th Grade were premiered at the 1997 Electronic Entertainment Expo. On February 3, 1997, the privately held Knowledge Adventure was acquired by CUC International, becoming a wholly owned subsidiary of the CUC Software division alongside Davidson & Associates, Blizzard Entertainment, and Sierra On-Line CUC Software would be the label that marketed the JumpStart games. According to the Chicago Sun-Times, Knowledge Adventure "started the baby trend when it introduced JumpStart Toddlers in 1996". He said: "We're testing concepts for third grade to see if it is viable.I don't know if this is going to work with higher grade levels." However, JumpStart Adventures 3rd Grade: Mystery Mountain would end up being released in 1996, and many higher grade games followed. In October 1995, Steve Chadima, vice president of marketing services at Knowledge Adventure, said that while JumpStart sales were strong, and the series was about to be extended with JumpStart 2nd Grade. Microtimes retrospectively wrote that the acquisition of the early learning products augmented Knowledge Adventure's strengths. During this period of time, Listick was also optimistic that the added resources of the larger organisation would allow him to create a "JumpStart Elementary School" of compelling and exciting children's software. ![]() Meanwhile, Knowledge Adventure founder, Bill Gross, hoped the acquisition would allow the JumpStart series to expand into international markets, as well as multiple platforms and online, to supplement the home and school markets. Later, Fanfare founder and chairman, Barton Listick, became vice president of Knowledge Adventure, while his staff had relocated to Knowledge Adventure's headquarters in Glendale, California. Afterwards, Fanfare was also known to have developed two more games JumpStart Preschool and JumpStart 1st Grade before being acquired by Knowledge Adventure on August 9, 1995. ![]() The first game in the early learning software series, JumpStart Kindergarten, was created in 1994 by independent developer, Fanfare Software (founded 1988), and published by Knowledge Adventure (founded 1991). The series originally consisted of a series of educational PC games but had since expanded to include workbooks, direct-to-video films, mobile apps, and other media, including a massive multiplayer online game located at, that were launched on March 10, 2009. JumpStart (known as Jump Ahead in the United Kingdom) was an educational media franchise for children, consisting mostly of educational games, produced by JumpStart Games. World of JumpStart, MathBlaster & School Of Dragons "synopsis" may belong to another edition of this title.Windows, Mac, Game Boy Color, PlayStation, Wii, DS, Mobile app Windows Requirements Windows 98, Me, 2000, XP, Vista Pentium II 300 MHz or faster processor 128 MB RAM 100 MB free Hard Disk Space 640x480 resolution, 16-bit color Windows-compatible Sound Card and speakers 12X CD-ROM drive Macintosh Requirements Mac OS 10.4, 10.3.9, 10.2.8, 9.2.2 G3 300 MHz or faster processor 128 MB of RAM free Hard Disk Space 640 x 480 resolution, 16-bit color 16X CD-ROM drive Varied Learning Styles - Seven different learning styles help kids achieve better understanding. Endless Fun: Creative games, challenging activities, and educational songs keep children involved for hours of learning fun. Learning is fun with JumpStart Kindergarten as they build skills ! Product Information Kids build essential Kindergarten skills and get a head start on 1st Grade with the help of fun animal friends, music, and animation! Master key skills in Math, Reading, Science, Spelling, and more! Skills Learned Pre-Reading Reading Comprehension Rhyming and Phonics Vocabulary and Spelling Music Visual Arts Science Numbers and Counting Addition and Subtraction Comparing and Contrasting Critical Thinking Educational Features Continuous Challenge: Auto-leveling helps children learn at the pace that suits them. ![]()
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